Auto Chess will disable the Matchmaking system at 15:00 on 2022-3-13 (UTC). And will be under maintenance at 16:00 on 2022-3-13 (UTC) for approximately 6 hours. You won’t be able to log into the game during this period. If necessary, the scheduled server launch may change to accommodate any additional maintenance.
[New Chess Piece]
1. Resentful Murk
Skill: Apparition (CD: 8s/8s/8s)
Take the mirror point symmetrical to the center of the chessboard as a reference, and target the enemy unit closest to that mirror point, swapping positions with the target, dealing 100/200/250 magical damage, and stunning it for 2/3/4 seconds.\nAlly normal attacks give priority to the target for 2/2.5/3 seconds. Pierces ability immunity.
1. Ring of the Wise
Mana Restoration on hit + 200%
2. Shelter Emble
Damage Reduction + 15%
3. Natural Imprint：
Mana Resistance +15%；
Return: Unique Passive, the ability cooldown of the carrier is reduced by 30% when the Summoned dies.
4. Gifted Holy Grail：
Mana Resistance + 15%
Group Healing: Unique Active, recovers 400 HP to the carrier and the ally with the lowest HP. (CD: 15s)
Belief: Unique Passive, increases the carrier's Healing effect by 10%.
5. Requiem Amber：
Evasion Rate + 10%, Damage Reduction + 30%
Soul Return: Unique Passive, the ability cooldown of the carrier is reduced by 50% when the Summoned dies.
Grudge: Unique Passive, the carrier deals 150 magical damage to enemies within 1 grid when the Summoned dies.
6. Grace of Drasi:
Damage Reduction + 30%
Sacred Tree: Unique Active, recovers 1000 HP to the carrier and the ally with the lowest HP. (CD: 10 seconds)
Faith: Unique Passive, increases the carrier's Healing effect by 10%.
7. Sacrifice Wand:
Ability Lifesteal + 10%
Junior Sacrifice: Unique Passive, the carrier gets 1 stack of "Offering" for every enemy killed, and loses 5 stacks of "Offering" each time the carrier dies. The "Offering" can be stacked up to 10 times.
Mystic Ritual: Unique Passive, each stack of "Offering" increases ability damage of the carrier by 5%.
Ability Lifesteal + 10%
Adv. Sacrifice: Unique Passive, the carrier gets 2 stacks of Offering for every enemy killed, and loses 5 stacks of Offering each time the carrier dies. The Offering can be stacked up to 20 times.
Blood Sacrifice: Unique Passive, each Offering increases ability damage of the carrier by 5%.
Witcher: Views all ally Demons as one type, and increases the enemy Demon types by 1.
Withcer: Views all ally Demons as one type, and increases the enemy Demon types by 1. All ally pieces get Demon Synergy and turn ability damage into 100% of pure damage.
1. Egersis Ranger
Quality： Common → Uncommon
Ability (Marksmanship)： Increases 20%/40%/60% Attack Speed and 20%/40%/60% ATK for herself.→ Increases25%/50%/80% Attack Speed and 25%/50%/80% ATK for herself.
2. Shining Archer
Quality： Uncommon → Common
Ability (Shooting Star)： Deals 50-500/75-750/100-1000 Magical Damage to the farthest piece→ Deals 30-300/50-500/70-700 Magical Damage to the farthest piece.
3. Ogre Mage (Innervate): Marks 1 random ally piece. The target pieces recover all Mana and reset Ability CDs instantly after casting abilities. This effect expires after the piece releases the ability 1 time. CD: 12s/10s/8s.
4. Taboo Witcher (Soul Break): Burns an opponent's 30 mana on each attack, dealing extra Physical damage equals 60%→120% of burnt mana to the target.
[Chess Piece Skin System]
We've canceled the previous setting that chess piece skins must be worn in a series. Any chess piece skin in a series can be independently set and matched with skins of other series, allowing you to design your customized skin collocations.
S17 will start at 16:00:00, March 13, and end at 15:59:59, June 4, 2022 (UTC), lasting 12 weeks.
1. S16 Chess Pass will end at 15:59:59, March 13 (UTC).
2. S17 Chess Pass will start at 16:00:00, March 13 (UTC), and end at 15:59:59, June 4, 2022 (UTC), lasting 12 weeks.
3. 2 New Season Chess Players: Lucas, Hathaway.
4. S17 New Chessboard: Arcane Auditorium
[Popular Mode Reruns]
Start From Zero:
1. All pieces' race and class are shuffled.
2. Initial Gold is increased.
1. Optimizes the art performance of some in-game resources.
2. Optimizes the display of Damage dealt & taken stats panel in combat.
3. Creates a new separate tab for tradable chests; Chests can be opened in bulk.
4. New shop refreshing mechanism in combat: After a player purchases a piece from the piece shop, the unpurchased piece will not appear in the three following subsequent chess piece refreshing lists. The same rule applies to the automatic shop refreshes at the end of each round of combat.
We've optimized more functions, please experience them after updating.
Above is the main content of this update. Should you have any questions, please contact customer service ([Home Page]-[upper right Menu]-[Support]). Thank you for your support.
Auto Chess Operation Team